Journeys to the West: Fantastic Voyages in the Western Ocean
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What lies beyond the western shores of Midgard, past the boundaries of civilization and into uncharted waters? If you believe the old sea legends, brave explorers will find mysterious islands full of beauty and horror, and rich treasure guarded by unknown gods. Some say that out there among the waves, a sea-king lies in chains; and a goddess of memory and time weaves dark intrigues that reach everywhere—even deep into the lands we know. Set sail from Barsella, the City at the Edge of the world, home of adventurers and pirates, and explore the vast, uncharted waters of the Western Ocean of the Midgard Campaign Setting—or any ocean you choose to sail! Discover the lush paradise known as the Isle of Morphoi, where the goddess of Memory seeks lost secrets through her network of cunning lamias and the shapeshifting morphoi. Encounter lost civilizations and their hidden colonies; explore mysterious fog-shrouded islands populated by sharp-toothed, scarred natives; battle epic leviathans of the deep that are rumored to crush villages or swallow whole ships; and gain priceless and unusual treasures! Written for the Pathfinder Roleplaying Game, Journeys to the West takes your players on epic voyages of discovery. Within its saltwater-crinkled pages you'll find: 8 lost islands to explore 5 completely new adventures from level 1 to 10 10 new monsters including the coral ooze, dragon eel, and son of Talos 8 NPCs and dozens of adventure hooks 27 new spells to bend time or master the sea, plus 4 new domains and 4 new magic items Sail beyond the horizon and into undiscovered realms with Journeys to the West! Journeys to the West is designed for maximum use in any nautical or edge-of-civilization Pathfinder Roleplaying Game campaign.